briefs
Topic · across the network

Insects

Most of the animal biomass, currently disappearing.

29
briefs
7
subjects
9:47
average
284 min
in total
Abstraction 407Absurdism 137Acoustics 220Acting 65Adaptation 372Addiction 95Adolescence 202Advertising 77Age of exploration 14Ageing 113Agriculture 100Algorithms 114Ambition 46Anarchism 38Ancient Egypt 17Ancient Greece 38Ancient Rome 30Animals 172Anthropology 23Apartheid 12Architecture 165Archives 32Argentina 10Art Deco 26Artificial intelligence 78Astronomy 81Attention 42Australia 32Automation 73Avant-garde 164Aviation 79Banking 72Banned works 40Bauhaus 12Beer 5Behavioural economics 22Berlin 16Big tech 6Biodiversity 136Biography 86Birds 41Black holes 20Blockchain 12Boxing 14Branding 77Brazil 43Bread 29Britain 131Brutalism 4Bubbles 3Buddhism 28Byzantium 10California 17Canada 18Capitalism 94Cars 468Celebrity 59Censorship 110Cheese 24Chefs 9Chemistry 104Chess 2Childhood 87China 109Chocolate 8Christianity 49Cinematography 343Cities 90Class 485Climate change 107Club culture 100Cocktails 2Coffee 11Cognitive bias 14Collecting 16Colonialism 284Colour 42Comedy 89Community 52Complexity 21Computing 309Consciousness 16Conservatism 14Conspiracy theories 8Cooking 178Corruption 38Cosmology 31Cover versions 64Craft 116Crate digging 42Creativity 8Crime 234Cryptocurrency 8Cryptography 24Cuba 10Cybersecurity 30Dada 12Debt 38Decision-making 28Decolonisation 46Deep time 80Democracy 45Denim 16Deserts 45Detroit 17Dinosaurs 12Directing 168Disasters 59Disease 109DJ culture 89Dreams 32Drones 5Drum machines 96Dystopia 69East Africa 28Ecology 337Economics 36Editing 72Education 92Egypt 12Electric vehicles 59Emotion 22Empire 92Endurance 49Energy 120Engineering 541Entropy 8Epidemics 13Equality 9Espionage 31Ethics 44Evolution 174Existentialism 106Expertise 2Exploration 49Extinction 23Failure 37Family 240Fandom 22Fascism 45Fashion 215Fast fashion 12Fear 34Feminism 122Fermentation 126Film music 81Fishing 12Folklore 71Food history 588Football 16Forests 31Forgery 7France 163Fraud 15Free will 13Freedom 16French literature 15Friendship 24Furniture 36Gambling 14Gender 63Generations 28Genetics 87Geology 96Germany 66Globalisation 74Gothic 32Greece 5Grief 126Habits 6Happiness 2Hardware 709Haute couture 22Headphones 8Hi-fi 12Hinduism 12Hoaxes 1Human history 23Human nature 41Identity 138Illustration 8Impressionism 6Improvisation 249India 89Indonesia 15Industrial design 342Inequality 13Inflation 4Information 34Infrastructure 280Insects 29Intelligence 8Interiors 31Internet culture 88Invention 329Iran 41Islam 40Islands 17Israel 9Italy 52Jamaica 10Japan 114Jewellery 5Journalism 34Judaism 13Justice 42Korea 41Language 70Law 90Leadership 20Learning 6Liberalism 1Libraries 6Literary criticism 26London 12Loneliness 61Los Angeles 62Lost works 9Love 67Luxury 55Machine learning 15Management 10Maps 5Marketing 21Markets 51Mars 6Marxism 26Masculinity 46Materials 138Mathematics 79Meaning 6Medicine 124Memory 82Mental health 70Mesopotamia 4Mexico 38Migration 95Minimalism 68Mining 30Misinformation 9Modernism 63Money 24Monopoly 32Mortality 61Motivation 2Mountains 16Museums 27Mysticism 11Mythology 60Nationalism 40Neuroscience 23New York 36Nigeria 7Nihilism 10Noise 31Nostalgia 33Nuclear 29Nutrition 17Oceans 48Oil 42Open source 45Painting 18Palaeontology 29Parenting 14Paris 18Partition 6Patents 71Patronage 14Perception 44Personal style 27Personality 2Persuasion 8Peru 10Philosophy 77Photography 37Physics 206Plants 26Platforms 89Podcasting 1Poetry 25Poland 17Policing 34Pop Art 16Populism 2Portraiture 6Portugal 18Postmodernism 23Power 91Prehistory 24Preservation 28Printmaking 21Privacy 11Probability 6Productivity 1Programming 54Prohibition 1Propaganda 35Protest 75Pseudoscience 17Psychology 80Publishing 22Punishment 16Quantum mechanics 44Race 145Radio 30Railways 35Rave 17Realism 47Record labels 19Recording 810Relativity 23Religion 154Resilience 15Restaurants 30Restoration 2Retail 94Revolution 58Risk 18Ritual 96Robotics 26Romance 96Russia 58Salt 9Sampling 246Satire 84Scandinavia 28Scientific method 186Screenwriting 26Sculpture 7Secularism 2Self-deception 14Semiconductors 73Sexuality 102Ships 18Silence 24Silicon Valley 17Slavery 35Sleep 2Smartphones 27Sneakers 15Social media 58Socialism 9Software 68Songwriting 180Sound design 332Sound systems 20South Africa 19South East Asia 30Space exploration 84Spain 18Special effects 41Spices 62Spirits 12Sport 82Startups 21Statistics 10Status 9Stoicism 4Storytelling 68Strategy 70Street food 99Streetwear 16Studio craft 508Subcultures 59Sugar 12Supply chains 115Surrealism 53Surveillance 21Sustainability 30Synthesis 232Tailoring 37Taxation 14Tea 24Textiles 97Thailand 11The American Revolution 19The American South 88The Arab world 41The Arctic 19The Balkans 17The Belle Epoque 13The body 29The brain 26The Caribbean 28The civil rights movement 62The Cold War 160The eighties 268The Enlightenment 29The financial crisis 19The First World War 39The food industry 157The French Revolution 9The Gilded Age 9The Great Depression 18The Holocaust 20The Industrial Revolution 93The internet 61The interwar years 135The Middle Ages 35The Moon 4The music business 169The Netherlands 10The nineties 26The Olympics 10The pandemic 13The Reformation 1The Renaissance 16The Russian Revolution 19The Second World War 102The seventies 58The sixties 28The space race 5The United States 19The universe 7The Victorian era 37Therapy 20Tokyo 11Trade 48Tragedy 22Translation 5Trauma 85Travel 5True crime 2Turkey 18Typography 54Uniforms 23Unions 8Urban planning 66Utilitarianism 1Utopia 5Vaccines 10Vegetarianism 15Venture capital 6Video games 291Vietnam 12Vintage 65Vinyl 6Virtual reality 11War 169Watches 4Water 11Weather 29West Africa 29Wilderness 10Wine 3Work 22Workwear 19Worldbuilding 121

film.briefs Film

All 2 in film →
13:00

Genocide

Kazui Nihonmatsu · 1968

Genocide (1968), directed by Kazui Nihonmatsu for Shochiku, is a science fiction horror film set on a fictional Japanese archipelago where weaponised insects emerge in the wake of a crashed H-bomb. Blending Cold War paranoia, post-nuclear trauma, and ecological unease, it follows biologist Dr. Nagumo, islander Yukari, and American soldiers as they confront biological invasion, espionage, and the looming threat of nuclear cover-up. Shot by Shizuo Hirase with a sparse score by Shunsuke Kikuchi, it is austere in execution and ambitious in theme — Shochiku’s final horror release, and a singularly uneasy artefact of its time.

13:00

The Insect Woman

Shohei Imamura · 1963

Shohei Imamura’s 1963 drama follows Tome Matsuki from rural childhood to post-war Tokyo madam across thirty-two episodic chapters. Sachiko Hidari’s unsentimental performance, Shinsaku Himeda’s unadorned cinematography, and Toshiro Mayuzumi’s sparse score serve a vision of class and gender as material forces — not backdrops, but shaping pressures. Entered in Berlin, where Hidari won Best Actress, it remains a benchmark of socially grounded Japanese cinema.

science.briefs Science

All 3 in science →
10:34

Karl von Frisch

Bees don’t just react — they compute direction, time, and identity with senses we lack.
13:00

Plasmodium

Plasmodium spends part of its life dormant in the liver for over a year before it ever reaches the blood, a hiding strategy this brief follows alongside the parasite's steady, documented history of outlasting every drug built against it.
13:00

Trypanosoma brucei

Trypanosoma brucei swaps its surface coat faster than the immune system can catch up, and this brief follows that trick from a 1901 Ugandan epidemic that killed a quarter of a million people to a single-dose drug approved a little over a year ago.

games.briefs Games

All 3 in games →
10:40

Centipede (video game)

Atari · 1981

Centipede is a fixed shooter arcade game developed and published by Atari, Inc. in 1981. The player controls the Bug Blaster at the bottom of the screen with a trackball and shoots upward at a segmented centipede descending through a field of mushrooms. Shooting a segment turns it into a mushroom and splits the centipede; the rear piece grows a new head. The centipede moves horizontally until hitting a mushroom or screen edge, then drops one level and reverses. Mushrooms take four shots to destroy and award one point each. Their accumulation speeds the centipede’s descent. A 1998 Windows PC remake was released by Hasbro Interactive.

9:00

Millipede (video game)

Atari · 1982

Millipede is a fixed shooter arcade game developed and published by Atari, Inc. in 1982. The player controls Archer, an elf, using a trackball and fire button to destroy a descending millipede and other insect enemies while avoiding collisions. The millipede moves horizontally, drops one row upon hitting obstacles or edges, and splits when shot — its rear segment growing a new head. Gameplay includes varied enemy behaviours, special items like DDT bombs, bonus swarm levels, and dynamic mushroom field changes inspired by Conway's Game of Life.

9:21

Hollow Knight

Team Cherry · 2017

Hollow Knight is a 2D side-scrolling Metroidvania. The player controls a silent insectoid warrior exploring the underground fallen kingdom of Hallownest. Core gameplay involves attacking enemies with a sword-like Nail, gaining Soul from combat to fuel abilities like Focus (mask regeneration) and offensive spells, and using Soul for charm-based boosts. Hit points are represented by masks; losing all masks results in death and spawns a Shade at the death location, marked on the map. The game features nonlinear exploration, ability-gated progression, fast travel via Stag Stations, and a charm system that consumes limited charm notches. It was developed and published by Team Cherry, released first on Linux, macOS, and Windows.

culture.briefs Culture

All 1 in culture →

audio.briefs Audio

All 1 in audio →
7:58

Wasp

Electronic Dream Plant

The Wasp is a 1978 monosynth defined by its copper-plate keyboard, black-and-yellow casing, internal speaker, and proprietary interconnection. It was EDP’s best-received product but flawed in execution: unreliable live, prone to autonomous triggering, and technologically isolated. Its sound is inseparable from its limitations.

fashion.briefs Fashion

All 1 in fashion →
8:07

Silk

Silk is not luxury—it’s a protein filament engineered by moths, refined by boiling, and weakened by sweat.

nature.briefs Nature

All 18 in nature →
10:07

Goliathus

The heaviest beetle on Earth eats pet food — because evolution demanded more protein than any other flower beetle.
8:25

Phylliidae

Leaf insects don’t pretend to be leaves—they are leaves, flattened, lobed, and silent—until they rub their antennae.